Widescreen fixes for some old games

Prince of Persia The Sands of Time (GOG version) WideScreen fix

- Universal Widescreen (UniWS) Patcher by WSGF
https://www.wsgf.org/downloads/uniws.zip
- After applying the patch, open Hardware.ini and change the line
CanStretchRect=1 to
CanStretchRect=0
gog.com/forum/prince_of_persia_series/aspect_ratio_issues_when_using_a_widescreen_res
- No need for PoPSoT_widescreen_fix.zip
- Turn Fog effect off
play-old-pc-games.com/2012/08/09/prince-of-persia-the-sands-of-time
=====

Desperados (GOG)

pcgamingwiki.com/wiki/Desperados:_Wanted_Dead_or_Alive
wsgf.org/dr/desperados-wanted-dead-or-alive/en
https://community.pcgamingwiki.com/files/file/1372-desperados-wanted-dead-or-alive-wsgf-dr-mods/
https://community.pcgamingwiki.com/files/file/1576-desperados-wanted-dead-or-alive-fov-fix
- Download Desperados_old.7z (NOT the 2018 version)
- In the GAME subfolder, replace games.exe with a new one (that corresponds to your system's resolution) from the downloaded archive
- To fix some lags/craches you might need dgVoodoo2_72.zip or DXGL-0.5.19-win32-msvc10.exe
=====

Rayman 3

pcgamingwiki.com/wiki/Rayman_3:_Hoodlum_Havoc
- In C:\Windows\Ubisoft\Ubi.ini
add your resolution & disable T&L
Gli_Mode=1 - 1366 x 768 x 32
TnL=0
(this trims/stretches the edges of the game view, and disables cutscenes, so it's not a good solution but it's a start)
- Use WineTricks to download/install 'dotnet40', or just search google for dotNetFx40_Full_x86_x64.exe
- Download Better_Rayman_3_Setup.exe
https://drive.google.com/file/d/0B9IPL_KCQCVGSzRpWk56TlAzeTQ
https://raymanpc.com/forum/viewtopic.php?t=12854&start=540
https://raymanpc.com/forum/viewtopic.php?p=1361611#p1361612
- Download dgVoodoo2_72.zip
http://dege.freeweb.hu
And from its MS folder copy d3d9.dll to your Rayman3 folder
(also copy dgVoodooCpl.exe)
- Open d3d8.ini in the Rayman3 directory and change
"D3d8to9 = 0" to "D3d8to9 = 1", then save
- When you run the Rayman3.exe excutable using Wine, do it using Q4wine or Lutris to configure it thus:
override d3d8 dll using the algorithm 'Native, built-in' (NOT 'built-in, native'!)

[solution by: Steo on Rayman Pirate Community]




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